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We make low-poly/worlds for chaos.
BentCat Games is a three-human, one-cat indie studio building multiplayer open-world and action VR games — on hand-tuned shaders, hand-built worlds, and a stubborn belief that small teams make the best ideas. Nothing shipped yet. Four builds in the oven, and CATTLEGRID is nearly out.
Small team.
Big worlds.
We've been at this since 2019 because we like the shape of the work — fewer meetings, faster iteration, the freedom to be a little weird. We're focused on multiplayer open-world and action VR experiences.
Our games are built around low-poly aesthetics not because it's trendy — but because it lets every triangle mean something. Hand-painted shaders, weird physics, dense systems that reward curious players.
We haven't launched anything yet. That's the honest version — four titles are in development and CATTLEGRID is the one closest to the gate. We're building for PC, Quest, PSVR2 and console. We answer our own emails. The cat attends standups.
Our
Games.
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Three humans.
One cat.
Catalina
Runs the art pipeline and the production calendar. Believes every game lives or dies by its silhouettes. Co-founded BentCat after a decade in AAA.
Pitch us.
Playtest us.
Hire us.
Publisher inquiries, press enquiries, playtest volunteers, fan mail, cat photos. We open every message. We even reply to most of them.